It’s been a long and somewhat bumpy road, but I can finally see the end of development now.
I’ll admit I hate creating levels, but the end result can be very satisfying indeed. Getting the balance right is tricky though and I added an incredibly fiendish level last night. Can just about be done by one player, but ideally with a buddy.
I’m considering tagging levels as to how many players would suit them, but they must be completable with one player as well.
So, only 5 to go and a set of tutorial levels and its done!! Watch out XBLIG, Qoobz is gonna get ya….
Comments powered by Disqus