Well, three weeks on and the whole XNA submission process has been an eye opener. It takes a long, long, time.
You’re basically reliant on other XNA members to download, try out and critique the title. I’m not complaining about any of the really helpful members who have helped me out, its just frustrating to wait.
Of course I did my bit and tested for other people as its only fair. It just feels like it would be more helpful if Microsoft actually had a dedicated team to be the mainstay of aficionados doing the bulk testing (or maybe they do??).
So now I’ve finally entered Fear The Dronx into Peer Review, although there are 54 other titles ahead of me :(
Fingers crossed it gets through without a hiccup.
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